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⚽TK Soccer [Pre-Alpha]

⚽TK Soccer [Pre-Alpha]

A Roblox experience owned by TKxtra Productions.

SportsENfootballsports simulationcompetitive

Description (written by the developer; not a statement by this register)

TK Soccer is a realistic ro-football game on Roblox in Pre-Alpha, built for players who want authentic football — real mechanics, competitive matches, and detail that rewards skill. CONTROLS (PC / Console) Pass — M1 / Y Shoot — M2 / R1 Sprint — Left Shift / R2 Control Ball — F / B Slide Tackle — R / Y Curve Modifier — Space / L1 (hold + move left/right, then shoot) Change Spin — Q / L2 Switch Foot — Left Alt / L3 Request Pass — M3 / D-Pad Down Scan — E Scoreboard — Tab / Select GOALKEEPER Dive High — R / B Dive Low — F / X Grab — G / R3 SKILL MOVES Advanced Dribbling: Z / X / C / V directional combos Simple Dribbling: equip a skill and tap the slot (A / ✕ on controller) Switch modes in Settings → Control Mode → Dribbling Mobile is fully supported with on-screen buttons. This game is an original project. Copying, reuploading, or using any part of this game or its assets without permission is strictly prohibited. This game is not affiliated with or endorsed by any real football or

Last updated by the developer 12 Aug 2026, 03:30 UTC.

0
playing (measured 12 Aug 2026, 03:46 UTC)
25,589
lifetime visits
83%
liked (43 👍 / 9 👎)
645
favourites (25.2 per 1k visits)
17 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

828382.516 August 2026 — 82 % liked26 August 2026 — 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:1983+1
16 Aug 2026, 06:1882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.