Drip Test [Updated]
A Roblox experience owned by 감자 games.
SimulatorENrandomizerleaderboardclicker
Description (written by the developer; not a statement by this register)
Are you lucky? Or don't you think you have any? Check out your real gear in this game! 💰✨ 🔹 Random Boost - Boost or fail with one click🤯 🔹 Leaderboard Competition - Collect a lot of boost levels to challenge your rankings! 🏆 What's your luck today? 🎯 Start now! 🚀 🎁VIP HOUSE🎁 💎 Earn Daily Attendance Rewards!! 💎 Earn 2x Coins!! [Updated] 💎 Upgrade levels can be sold anywhere!! [Updated] 💎 Items can be discounted! [Updated] 💎 More hacks will be added soon. Look forward to them.
Last updated by the developer 29 Jun 2026, 07:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 14:21 | 91 | -4 |
| 18 Aug 2026, 14:07 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.