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BloxyStores PLC  - [PREVIEW!]

BloxyStores PLC - [PREVIEW!]

A Roblox experience owned by BloxyStores PLC.

RoleplayENretail simulationsupermarket roleplayshopping

Description (written by the developer; not a statement by this register)

Step into BloxyStores PLC, a detailed and immersive retail simulation that brings the world of shopping to life like never before. Whether you're here to work or simply explore, every detail is crafted to deliver a true-to-life experience. --- Tags Tags: Bloxy, Lidl, Asda, Tesco, Blox, Drs, Shopping, Lidlblox, Ro, Sainsbury's, Roleplay, FireAlarm, M&S, Roblox Shopping, Grocery, Store, Shop, Store, Driving, PRIME, KSI, Logan Paul, FreshGoods, Romart, Supermarket, Shop, Cafe, TIps, Donations, drinks, coffee, store, cozy, BloxyStore, Fresh, BloxyStores PLC

Last updated by the developer 16 Jan 2026, 13:07 UTC.

0
playing (measured 13 Aug 2026, 15:02 UTC)
10,991
lifetime visits
62%
liked (32 👍 / 20 👎)
9
favourites (0.8 per 1k visits)
17 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
250 R$
Hoverboard - Do NOT buy yet!
100 R$
Selfie Stick
75 R$
Rainbow Tag
75 R$
BloxySpeed+
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome946 · 0.00% win
You met the Chief Executive Officer. · other148 · 0.00% win
You joined the store team! · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.