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[🗡️] DuelZ

[🗡️] DuelZ

A Roblox experience owned by DuelZ Official.

ShooterENGunZ: The DuelFPSPvP

Description (written by the developer; not a statement by this register)

Welcome to DuelZ, a ROBLOX game inspired by the legendary GunZ: The Duel! Currently in early access/beta version, DuelZ is still under development, but you can already experience intense, action-packed gameplay. # If you are in the lobby, just please wait few seconds! Probably you joined empty server, which has to boot up. Please wait few seconds to be in match. # Credits and Assets Most of the inspiration and assets for DuelZ come directly from GunZ: The Duel. We want to give full credit to the creators of GunZ for laying the foundation of this amazing experience. # Controls WASD (Double Tap): Dash Space Bar (Near a Wall): Wall Jump TAB: Leaderboard P: Unlock Mouse Left Shift (When holding melee): Block/Parry # Stay Updated Join our communication server to get the latest updates, share your feedback, and connect with the DuelZ community!

Last updated by the developer 20 Jun 2026, 09:08 UTC.

0
playing (measured 11 Aug 2026, 12:48 UTC)
343,925
lifetime visits
78%
liked (1,295 👍 / 372 👎)
6,574
favourites (19.1 per 1k visits)
17 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the DuelZ! · welcome163,592 · 100.0% win
You killed someone! · other96,653 · 0.00% win
100 Kills · progression2,496 · 0.00% win
You've met the creator! · welcome779 · 0.00% win
You've killed 1000 people · progression611 · 0.00% win
I am OG! · other562 · 0.00% win
You've killed the creator. · secret213 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7815 August 2026 — 78 % liked25 August 2026 — 78 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:1778no change
15 Aug 2026, 00:0378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.