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Rivals Aim Trainer!!

Rivals Aim Trainer!!

A Roblox experience owned by Unstoppable Games ..

ShooterENaim trainingshooterRivals

Rivals Aim Trainer!! is a shooter experience created on 2024-12-17. It has accumulated 891,196 lifetime visits and 684 favorites. The current like percentage stands at 28. The game features maps such as Onyx and Splashdown Shores, along with new guns and terrain updates. It is designed to improve player skills in Rivals.

Description (written by the developer; not a statement by this register)

New Dev product dono Join the group for a room with a FREE OP Gun New Update no kill barriers new group gun New Gun Zeus Gun!! New Map Update!! Added: More Terrain features Portals Two maps Onyx Splashdown Shores New music and added music. Another code to celebrate the NEW YEAR 2025 Made to Make you good at Rivals.

Last updated by the developer 9 Aug 2025, 23:05 UTC.

0
playing (measured 26 Aug 2026, 00:45 UTC)
891,196
lifetime visits
28%
liked (370 👍 / 956 👎)
1,067
favourites (1.2 per 1k visits)
17 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 00:450first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 16

Descriptors: Violence (Repeated/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Golden Minigun!! (OP)
3,000 R$
Lightning Blaster!!
1,199 R$
OP Black hole Rifle!!
750 R$
2x Health!!
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

2826 August 2026 — 28 % liked5 September 2026 — 28 % liked15 September 2026 — 28 % liked25 September 2026 — 28 % liked5 October 2026 — 28 % liked15 October 2026 — 28 % liked25 October 2026 — 28 % liked4 November 2026 — 28 % liked26 August 20264 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 27–29 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Nov 2026, 00:4828no change
25 Oct 2026, 00:4728no change
15 Oct 2026, 00:4728no change
5 Oct 2026, 00:4728no change
25 Sept 2026, 00:4628no change
15 Sept 2026, 00:4628no change
5 Sept 2026, 00:4628no change
26 Aug 2026, 00:4528first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.