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🔴MONSTER METRO

🔴MONSTER METRO

A Roblox experience owned by Roblabo_METRO.

HorrorENhorrorendless runnersurvival

MONSTER METRO is a horror experience created on 2024-12-18. It has 13,752,309 lifetime visits and 366,997 favorites. Currently, 94 players are active. The experience holds an 88% like percentage. The description highlights randomly generated maps, coin collection, and item trading within a haunted subway setting.

Description (written by the developer; not a statement by this register)

🎮 MONSTER METRO: Brave the Haunted Subway! 🚇👾 💡 Open Beta Now Live! Can you survive the thrill of MONSTER METRO? Dive into the eerie depths of a haunted subway, dodge monstrous trains, and uncover hidden secrets. Every tunnel holds a new surprise—are you brave enough to face the challenge? ✨ Why You’ll Love It: 🕹️ Endless Fun: Randomly generated maps keep every game exciting! 🚇 Thrilling Escapes: Hide in shadows and holes to avoid the monstrous trains. 💰 Treasure Hunt: Collect coins and trade them for powerful items. 👻 Spooky but Safe: Perfect for kids—just the right mix of chills and fun! 🎉 Team Up with Friends: Playing together makes it easier to survive and more fun to explore!

Last updated by the developer 14 Jul 2026, 23:28 UTC.

94
playing (measured 10 Aug 2026, 16:21 UTC)
13,752,309
lifetime visits
88%
liked (17,874 👍 / 2,544 👎)
368,259
favourites (26.8 per 1k visits)
18 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:2177first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

EchoFalls · other1,813,723 · 33.0% win
Rustveil · other127,692 · 5.0% win
Dread Hollow · other21,616 · 0.70% win
Fleshthorn · other4,004 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 2026 — 88 % liked23 August 2026 — 88 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:2188no change
13 Aug 2026, 18:2088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.