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🔴MONSTER METRO

🔴MONSTER METRO

A Roblox experience owned by Roblabo_METRO.

HorrorENhorrorendless runnersurvival

MONSTER METRO is a horror experience created on 2024-12-18. It has 13,752,309 lifetime visits and 366,997 favorites. Currently, 94 players are active. The experience holds an 88% like percentage. The description highlights randomly generated maps, coin collection, and item trading within a haunted subway setting.

Description (written by the developer; not a statement by this register)

🎮 MONSTER METRO: Brave the Haunted Subway! 🚇👾 💡 Open Beta Now Live! Can you survive the thrill of MONSTER METRO? Dive into the eerie depths of a haunted subway, dodge monstrous trains, and uncover hidden secrets. Every tunnel holds a new surprise—are you brave enough to face the challenge? ✨ Why You’ll Love It: 🕹️ Endless Fun: Randomly generated maps keep every game exciting! 🚇 Thrilling Escapes: Hide in shadows and holes to avoid the monstrous trains. 💰 Treasure Hunt: Collect coins and trade them for powerful items. 👻 Spooky but Safe: Perfect for kids—just the right mix of chills and fun! 🎉 Team Up with Friends: Playing together makes it easier to survive and more fun to explore!

Last updated by the developer 14 Jul 2026, 23:28 UTC.

94
playing (measured 10 Aug 2026, 16:21 UTC)
13,752,309
lifetime visits
88%
liked (18,163 👍 / 2,583 👎)
373,089
favourites (27.1 per 1k visits)
18 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:2177first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

ModerateMinimum age 0

Descriptors: Fear (Repeated/Moderate), Violence (Repeated/Moderate)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

VIP Pass
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

EchoFalls · other1,840,895 · 27.3% win
Rustveil · other131,662 · 3.0% win
Dread Hollow · other22,432 · 1.0% win
Fleshthorn · other4,197 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8813 August 2026 — 88 % liked23 August 2026 — 88 % liked2 September 2026 — 88 % liked12 September 2026 — 88 % liked22 September 2026 — 88 % liked2 October 2026 — 88 % liked12 October 2026 — 88 % liked22 October 2026 — 88 % liked1 November 2026 — 88 % liked11 November 2026 — 88 % liked13 August 202611 November 2026
10 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Nov 2026, 19:1988no change
1 Nov 2026, 19:0088no change
22 Oct 2026, 18:5288no change
12 Oct 2026, 18:4988no change
2 Oct 2026, 18:4788no change
22 Sept 2026, 18:3888no change
12 Sept 2026, 18:3688no change
2 Sept 2026, 18:3388no change
23 Aug 2026, 18:2188no change
13 Aug 2026, 18:2088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.