Hollowborn [HORROR]
A Roblox experience owned by CHD Development Studio.
HorrorENWendigoFortressJumpscare
Hollowborn [HORROR] is a horror experience created on 2024-12-19. It has recorded 1,096,673 lifetime visits and 41,218 favorites. The title holds a 67% like percentage. Currently, zero users are playing. The game features movement and AI reworks within a fortress setting.
Description (written by the developer; not a statement by this register)
Updates: Movement/Ai rework Lured by whispers and driven by curiosity, you find yourself trapped in a desolate fortress deep within a shadowy woodland. An ancient evil stalks these corridors: the Wendigo, a relentless beast cursed by insatiable hunger. You quickly realize you're not the first to wander here—and you may not survive to be the last. Are you ready to face your fears? ⚠️ WARNING: This game contains Jumpscares and flashing lights. Proceed with caution! SUGGESTION: Play on max graphics with sound enabled for the most immersive and terrifying experience. 🎮 CONTROLS: F | Flashlight (X-Controller) Shift | Sprint (RT-Controller) C | Crouch (B Xbox) V | Carry or Drop downed player (Y Xbox) 🎖️ COMMUNITY: Join CHD and follow the creator for exclusive rewards, updates, and new horror adventures. TAGS: Horror, Survival, Escape, Wendigo, Monster, Fear, Adventure, Mystery, Exploration, Chase, Thriller, Dark, Woods, Trapped, Roblox, Scary, Game, Wendigo, Wendigo
Last updated by the developer 5 Aug 2026, 00:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.