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missunderstood homestore ❀ ˖°

missunderstood homestore ❀ ˖°

A Roblox experience owned by missunderstood..

RoleplayENUGCclothingfashion

Description (written by the developer; not a statement by this register)

:¨·.·¨: `·.𐙚 missunderstood homestore 。ʚɞ ・ built by junon ♡ ・ ugc + more clothing at https://www.roblox.com/communities/9788173/missunderstood

Last updated by the developer 19 Jul 2026, 17:46 UTC.

0
playing (measured 10 Aug 2026, 17:53 UTC)
250,064
lifetime visits
96%
liked (3,004 👍 / 129 👎)
19,332
favourites (77.3 per 1k visits)
19 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

you met the owner! · social227 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked4 September 2026 — 96 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:4896no change
25 Aug 2026, 02:5196no change
15 Aug 2026, 02:3596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.