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It Lurks Remake | Beta |

It Lurks Remake | Beta |

A Roblox experience owned by ReWorked-Games.

HorrorENhorrorremakesurvival

Description (written by the developer; not a statement by this register)

MOST BEST IT LURKS RECREATION (Buggy Game) Player Limit: 1 Game Development Started At: 12/20/2024 1st game Anniversary Original Game: https://www.roblox.com/games/3451744031/It-Lurks

Last updated by the developer 3 Aug 2026, 21:30 UTC.

0
playing (measured 19 Aug 2026, 05:53 UTC)
6,952
lifetime visits
88%
liked (42 👍 / 6 👎)
339
favourites (48.8 per 1k visits)
20 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 05:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Stamina Speed
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

𝒉𝒆𝒍𝒍𝒐 𝒑𝒍𝒂𝒚𝒆𝒓 · welcome2,201 · 69.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838885.519 August 2026 — 83 % liked29 August 2026 — 84 % liked8 September 2026 — 86 % liked18 September 2026 — 86 % liked8 October 2026 — 86 % liked18 October 2026 — 88 % liked19 August 202618 October 2026
6 measurements spanning 60 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 06:0288+2
8 Oct 2026, 06:0186no change
18 Sept 2026, 06:0186no change
8 Sept 2026, 06:0086+2
29 Aug 2026, 06:0084+1
19 Aug 2026, 05:5383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.