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PLS DONATE INFINITE ♾️

PLS DONATE INFINITE ♾️

A Roblox experience owned by Brain Experiences.

Social & hangoutENsocial simulationcustomizationfake currency

Description (written by the developer; not a statement by this register)

👋 Welcome to PLS DONATE BUT INFINITE 💸 ⚠️ Design your booth and decorate it with any message you like! Participate in the fake donation giveaway and watch your fake Robux grow as players donate through your booth or donation signs. 💎 Codes: "Release", "5KFavorites"! How to Play: 🌟 Earn fake donations to get an easier opinion! 💬 Receive fake donations from other players! 🔥 Spend your fake donations to get an easier opinion! 💸 Have fun donating to get an easier opinion with your friends! 📕 Update fake donations to get an easier opinion! ⭐ Please like your favorite games for more updates! ✨Have fun!

Last updated by the developer 6 Feb 2026, 19:45 UTC.

0
playing (measured 11 Aug 2026, 05:07 UTC)
331,774
lifetime visits
89%
liked (269 👍 / 33 👎)
44,617
favourites (134.5 per 1k visits)
20 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

jump coil
13 R$
Speed Coil
9 R$
highlight tail
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome199,667 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:2389no change
15 Aug 2026, 00:2089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.