[BETA] Wild Traversal
A Roblox experience owned by BlueStar Games.
ShooterENteam-basedcapture-the-flagbeta
Description (written by the developer; not a statement by this register)
Two opposing teams will clash in order for one to be victorious… who will win? Wild Traversal is a team-based game, where players are either a ‘Traveler’ or ‘Wilding’. As a Traveler, your task is to collect all six magical orbs scattered around the map in order to escape. As a Wilding, you must protect your precious orbs, and destroy all Travelers. Gameplay is fast-paced and will put your teamwork to the ultimate test! Can you prevail? Please note that this game is in BETA stage. Expect issues to arise. Be sure to give the game a THUMBS-UP to support us! 👍
Last updated by the developer 8 Aug 2026, 01:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 14:37 | 75 | -5 |
| 17 Aug 2026, 14:35 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.