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Unoriginal Planet Experience [ALPHA]

Unoriginal Planet Experience [ALPHA]

A Roblox experience owned by neptune's domain.

OtherENalphagenericlow engagement

Description (written by the developer; not a statement by this register)

credits are ingame, if you were looking for something else here i'm sorry to dissapoint.

Last updated by the developer 21 Jul 2026, 01:39 UTC.

0
playing (measured 15 Aug 2026, 02:06 UTC)
501
lifetime visits
50%
liked (4 👍 / 4 👎)
11
favourites (22.0 per 1k visits)
20 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 02:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Played during ALPHA · other84 · 0.00% win
What was the point of that? · other0 · 0.00% win
Greedy · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

505753.521 August 2026 — 57 % liked10 September 2026 — 50 % liked21 August 202610 September 2026
2 measurements spanning 20 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 13:1950-7
21 Aug 2026, 04:5157first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.