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SOAR!

SOAR!

A Roblox experience owned by Foghorn Studios.

SportsENmovement mechanicscombatalpha build

Description (written by the developer; not a statement by this register)

New Codes at 900 Likes!! This is an alpha build of the game so expects some bugs, hijinks and occasional tomfoolery. This build supports PC and Console __________________________ Alpha Tutorial: https://devforum.roblox.com/t/--/3314215 __________________________ Put on your best pair of skates and turn this cityscape into your new trampoline! SOAR! is a blend of high-paced combat with dynamic movement. Battle against your friends in duels and races, experiment and create your own style of movement to climb the ranks of the Trophaeum Tower and become the strongest rider in Stratos City! A game by Foghorn Studios.

Last updated by the developer 8 May 2026, 19:35 UTC.

0
playing (measured 10 Aug 2026, 22:20 UTC)
41,616
lifetime visits
80%
liked (469 👍 / 118 👎)
1,930
favourites (46.4 per 1k visits)
21 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8015 August 2026 — 80 % liked25 August 2026 — 80 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:0880no change
15 Aug 2026, 20:0380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.