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[NEW!👗] Celebrity Look Alike

[NEW!👗] Celebrity Look Alike

A Roblox experience owned by Iconic Interactive.

RoleplayENCelebrityDress UpRoleplay

[NEW!👗] Celebrity Look Alike is a roleplay experience created on 2024-12-21. It currently has 85 players and 4,908,969 lifetime visits. The game holds 372,323 favorites and a 61% like percentage. Players dress as celebrities and vote on outfits.

Description (written by the developer; not a statement by this register)

Dress Up As A Celebrity ⭐ And Try To Get People To Vote For Your Outfit! ⏳ Wait For The Round To Start 👗 Dress Up As The Chosen Celebrity ⭐ Vote For Your Favorite Outfits 💃 Use Emotes To Show Off Your Outfit! 👗 UPDATE! 25 NEW CELEBRITIES ADDED! ✅ Anything You Buy In The Customizer You Can Wear On Your Avatar Outside The Game! 🌟 Join Our Community Iconic Interactive Tags: Red Carpet Roleplay, Dress Up, Dress Up As A Celebrity, Roleplay A Famous Person, Celebrity Fashion

Last updated by the developer 9 Aug 2026, 23:49 UTC.

85
playing (measured 10 Aug 2026, 15:50 UTC)
4,908,969
lifetime visits
61%
liked (1,701 👍 / 1,093 👎)
380,685
favourites (77.5 per 1k visits)
21 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:50101first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Emotes
49 R$
VIP
25 R$
x2 Gems
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,704,737 · 100.0% win
3rd Place · other799,498 · 68.0% win
2nd Place · other785,629 · 71.0% win
1st Place · other723,874 · 60.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6114 August 2026 — 61 % liked24 August 2026 — 61 % liked3 September 2026 — 61 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:5061no change
24 Aug 2026, 01:5061no change
14 Aug 2026, 01:4961first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.