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Roll To Flex 🎁

Roll To Flex 🎁

A Roblox experience owned by Game Catalog.

TycoonENunboxingchristmasdice-roll

Description (written by the developer; not a statement by this register)

Welcome to 🎁 Roll To Flex 🎁 Enjoy your Christmas holidays by opening presents! Over 1,000+ Unique Items to unbox! Use special codes: "RELEASE" and "FREEGIFT" - no multiple claims How to Play: 🎲Click the Dice Button to roll for a present and open it for the best Hat, Clothing, Gear and even a Pet! 🚀Upgrade your stats and Drink Various of potions to speed up your progress! 🗺️Explore the map and find amazing secrets 👍 Like the game and join our community group!

Last updated by the developer 14 Jul 2026, 20:37 UTC.

0
playing (measured 10 Aug 2026, 16:36 UTC)
174,268
lifetime visits
95%
liked (4,379 👍 / 211 👎)
8,788
favourites (50.4 per 1k visits)
21 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Celestial Luck
145 R$
Auto Roll
95 R$
Quick Roll
85 R$
VIP
75 R$
X2 Cash
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Present RNG · collection102,050 · 0.00% win
Dirt Gift · collection81,819 · 0.00% win
Garbage Gift · other79,947 · 0.00% win
Fishy Gift · collection61,643 · 0.00% win
Paper Gift · collection54,593 · 0.00% win
Eco Gift · other27,893 · 0.00% win
Sweet Gift · other24,701 · 0.00% win
Heavy Gift · other22,288 · 0.00% win
Sparkle Gift · collection22,244 · 0.00% win
Noob Gift · other21,506 · 0.00% win
Piano Gift · collection18,923 · 0.00% win
Summer Gift · collection17,248 · 0.00% win
Combat Gift · other15,476 · 0.00% win
Fire Gift · other14,404 · 0.00% win
Artifact Gift · collection13,761 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9515 August 2026 — 95 % liked25 August 2026 — 95 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:0095no change
15 Aug 2026, 05:5395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.