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(Update!) rootpain.wadfan

(Update!) rootpain.wadfan

A Roblox experience owned by Funni Alexi's Studio.

HorrorENDOOM modhorrorfanmade

Description (written by the developer; not a statement by this register)

fanmade based on the DOOM mod "rootpain.wad" THE WHOLE SCENARIO IN THIS GAME IS FAKE AND PURELY RESPECTING ROBLOX TOS (modified place + textures) Credits to: Splyx_Dev (lauti197364) for the gun system

Last updated by the developer 2 Jun 2026, 04:27 UTC.

0
playing (measured 10 Aug 2026, 16:03 UTC)
213,672
lifetime visits
62%
liked (345 👍 / 208 👎)
1,167
favourites (5.5 per 1k visits)
21 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

sigme respect ++++ iq support
15,000 R$
epic iq support
2,850 R$
massive iq support
1,500 R$
huge iq support
850 R$
big iq support
500 R$
average iq support
125 R$
mid iq support
75 R$
low iq support
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

extermination succesful. · progression641 · 0.00% win
UNGRATEFUL CHEATER · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

626362.515 August 2026 — 63 % liked25 August 2026 — 62 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:0562-1
15 Aug 2026, 03:5163first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.