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DARKLINE | RELOADED (MNK ONLY)

DARKLINE | RELOADED (MNK ONLY)

A Roblox experience owned by Zanny Land™.

ShooterENtactical shootercapture the pointlore exploration

Description (written by the developer; not a statement by this register)

"Takes place in a fictional world where two sides fight over control of the once beautiful City named: Classified N/A" • Pick your side & fight for control of the City • Fight around 3 Capture points • Explore the City for LORE related information • Explore the City for hidden Badges ATTENTION (PC/Xbox access but requires Mouse & Keyboard to play) CONTROLS Shoot: Left click mouse Aim: Right click mouse Extended aim: Aim down sight then press T (Specific Guns) Chamber round: F Reload: R Steady aim: Z Check magazine count: M Select fire control: V Equip NVGs: N Equip Suppressor: U (certain weapons) Leaning: Q & E Interactive menu: CTRL How to heal yourself: Hit CTRL>Medic>Yourself (Bandage stop bleeding, Medicine stops pain) Prone & Crouch: Double click C to go fully prone, Double click X to stand back up. CREDIT Map: Asahi Tech (All rights owned/purchased) ACS Weapon System JDLENL (Shovel) TY_Stepper (Building/design) Venex Systems (Partial GUIs) RenanMSV (TopPlayedsystem)

Last updated by the developer 5 Jul 2026, 15:02 UTC.

0
playing (measured 15 Aug 2026, 15:02 UTC)
326
lifetime visits
100%
liked (8 👍 / 0 👎)
5
favourites (15.3 per 1k visits)
21 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

| Tier III Donation |
225 R$
| Tier II Donation |
125 R$
| Tier 1 Donation |
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Boots on the ground! · welcome245 · 0.00% win
| Classified | · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.