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Penthouse 2024

Penthouse 2024

A Roblox experience owned by Presence Studio.

Social & hangoutENhangoutsocialvibe

Description (written by the developer; not a statement by this register)

Welcome to Penthouse! Kick back, meet friends, make memories, and vibe in the ultimate hangout experience! ⚠️ Heads up! This is a temporary build — we’re currently remaking the entire map and features! ✨ Chill with friends and meet new people 🌇 Explore cool areas across the map ⚔️ Duel in the arena and show off your skills 📸 Snap epic photos and create memories 🔊 Voice chat enabled ― vibe and socialize ― ρєитнσυѕє ― founded by nick & @vloh project by @shovah & @defsow est. 2015 ― over 314k+ visits! #PENT #FANTA #ASAP #AK Copyright © 2021 Presence Studios 📜 Remember to follow ROBLOX Terms of Service ❤️ Like, favorite, and join our community to stay connected! 𝘛𝘢𝘨𝘴: 𝘉𝘦𝘢𝘤𝘩, 𝘝𝘪𝘣𝘦, 𝘉𝘰𝘰𝘮𝘣𝘰𝘹, 𝘊𝘭𝘶𝘣, 𝘚𝘩𝘰𝘸𝘤𝘢𝘴𝘦

Last updated by the developer 16 Jul 2026, 21:10 UTC.

0
playing (measured 25 Aug 2026, 01:22 UTC)
408
lifetime visits
86%
liked (6 👍 / 1 👎)
5
favourites (12.3 per 1k visits)
21 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 01:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
Animation Pack 1
100 R$
Color Nametag
100 R$
Glowbands
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Penthouse · welcome155 · 0.00% win
Level 100 · progression1 · 0.00% win
Level 500 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.