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Spooky Semblance [WIP]

Spooky Semblance [WIP]

A Roblox experience owned by anotherinactivelemonergroup.

HorrorENhorrorkillersurvival

Description (written by the developer; not a statement by this register)

Kill or Run. Based off games like PC2 and The Robloxia: Until Dawn Dev Roles: Nooby - Coder/Animator/Some Maps/Some pictures/Mental breakdown haver/Icons Lemon5601 - Musician/Base idea/Getting all these people together/Ideas Bsned67 - Some Modeling/Some Ideas/Some Amazing Maps/help with some killers/Ideas/Icons 2K - Existing/Some modeling/thumbnails/new death face/Some pictures Yosef - References/Some lore/Some models/Some Maps/Ideas 615_Jimmy - Thumbnail and some other game pictures Wandzu - UI Syn - UI(a little) spooky scary skeletons send shivers doen your spinee

Last updated by the developer 1 May 2026, 22:11 UTC.

0
playing (measured 16 Aug 2026, 19:01 UTC)
2,798
lifetime visits
87%
liked (26 👍 / 4 👎)
24
favourites (8.6 per 1k visits)
22 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10000 Robux Donation
10,000 R$
1000 Robux Donation
1,000 R$
500 Robux Donation
500 R$
100 Robux Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome650 · 0.00% win
Beta Tester! · other650 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.