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πŸŽ€ Hello Kitty Simulator πŸŽ€

πŸŽ€ Hello Kitty Simulator πŸŽ€

A Roblox experience owned by γ€Ž Road Roller 』.

SimulatorENHello Kittycollectingrelaxing

Description (written by the developer; not a statement by this register)

🌸 Welcome to Hello Kitty Simulator! 🌸 πŸŽ€Find and help Hello Kitty and Friends!πŸŽ€ 🌟 Can you find all her friends and collect enough hearts to do so? 🌟 Play solo or with friends, and enjoy a calm, relaxing and aesthetic experience. This game is suitable for all ages, offering simple and fun gameplay with a touch of Hello Kitty charm. INVITE YOUR FRIENDS & DON'T FORGET TO LIKE! πŸ‘πŸ’ž UPDATES VERY SOON! [This game is not in anyway affiliated with "Sanrio Inc.", This is a fan made game and does not intend to impose any infringement] Maturity: Minimal

Last updated by the developer 16 Feb 2025, 22:35 UTC.

0
playing (measured 20 Aug 2026, 15:20 UTC)
253
lifetime visits
100%
liked (7 πŸ‘ / 0 πŸ‘Ž)
18
favourites (71.1 per 1k visits)
22 December 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 15:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Luxurious Zone
499 R$
Double Speed
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Found Pom Pom Purin! Β· collection23 Β· 0.00% win
Found Keroppi! Β· collection9 Β· 0.00% win
Found Kuromi! Β· collection5 Β· 0.00% win
Found Cinnamoroll! Β· collection0 Β· 0.00% win
Found Hello Kitty! Β· collection0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.