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[UPD 0] Animation Battlegrounds

[UPD 0] Animation Battlegrounds

A Roblox experience owned by Vol Arts.

Fighting & PvPENstickmanfightingmultiverse

Animation Battlegrounds is a fighting-pvp experience created on 2024-12-22. The game has accumulated 12,641,160 lifetime visits and 67,269 favorites. Currently, 232 players are active. The title holds a 72% like percentage. It supports PC, Mobile, and Console platforms.

Description (written by the developer; not a statement by this register)

Battle with high-energy, stickman-animated characters in a fast-paced multiverse showdown! ⭐ Make sure to Favorite and Upvote to support the project! 🕐 Note: This game is still in early development. Expect bugs and incomplete features. 🎮 Supported Platforms: PC • Mobile • Console 📢 Join our Community Server to stay updated and share feedback! 🕹 Controls: M1 / Click – Punch F (Hold) – Block G – Awakening Q + Direction – Dash 1, 2, 3, 4 – Skills Down-slam – Jump before the final punch Uppercut – Hold Jump before the final punch - ABG, Animation Battlegrounds

Last updated by the developer 24 Aug 2026, 00:57 UTC.

88
playing (measured 31 Aug 2026, 07:50 UTC)
13,106,240
lifetime visits
72%
liked (26,922 👍 / 10,692 👎)
74,728
favourites (5.7 per 1k visits)
22 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

88437262.510 August 202631 August 2026
229 measurements spanning 21 days, net -217. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–489 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 229
Measured (UTC)PlayersChange
31 Aug 2026, 07:5088-20
31 Aug 2026, 06:50108+3
31 Aug 2026, 05:50105-9
31 Aug 2026, 04:50114-16
31 Aug 2026, 03:50130-40
31 Aug 2026, 02:50170-8
31 Aug 2026, 01:50178-61
31 Aug 2026, 00:50239-3
30 Aug 2026, 23:50242-2
30 Aug 2026, 22:50244+4
30 Aug 2026, 21:50240-27
30 Aug 2026, 20:50267-14
30 Aug 2026, 19:50281+4
30 Aug 2026, 18:50277-10
30 Aug 2026, 17:50287+35
30 Aug 2026, 16:50252+2
30 Aug 2026, 15:50250+13
30 Aug 2026, 14:50237+18
30 Aug 2026, 13:50219+11
30 Aug 2026, 12:50208first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
350 R$
Private Server+
349 R$
Early Access
250 R$
Moveset Shouts
199 R$
Awakening Outfits
150 R$
Kill Sound
149 R$
Extra Emotes Slots
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 202622 October 2026
235 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 235
Measured (UTC)% likedChange
22 Oct 2026, 19:0672no change
12 Oct 2026, 19:0472no change
2 Oct 2026, 19:0172no change
22 Sept 2026, 18:5372no change
12 Sept 2026, 18:5372no change
2 Sept 2026, 18:5272no change
31 Aug 2026, 07:5072no change
31 Aug 2026, 06:5072no change
31 Aug 2026, 05:5072no change
31 Aug 2026, 04:5072no change
31 Aug 2026, 03:5072no change
31 Aug 2026, 02:5072no change
31 Aug 2026, 01:5072no change
31 Aug 2026, 00:5072no change
30 Aug 2026, 23:5072no change
30 Aug 2026, 22:5072no change
30 Aug 2026, 21:5072no change
30 Aug 2026, 20:5072no change
30 Aug 2026, 19:5072no change
30 Aug 2026, 18:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.