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chat with strangers

chat with strangers

A Roblox experience owned by bounded ツ.

Social & hangoutENsocialemotessimulation

Description (written by the developer; not a statement by this register)

this game is highly recommended to be played with 2 players or more and also high graphics heavily inspired by dcs (delicious consumables simulator), da amazing bunker simulator and the happy home of robloxia emotes /e sit dance dance1 dance2 dance3 cheer (the majority of these emotes are default i just added them in for no reason) 💾 number of updates: 713 ❗ still in development so you'll be expecting some changes i would of put the credits here but i need to get a few hours on devforum so bare with me

Last updated by the developer 26 Aug 2025, 18:48 UTC.

0
playing (measured 16 Aug 2026, 15:19 UTC)
386
lifetime visits
100%
liked (11 👍 / 0 👎)
8
favourites (20.7 per 1k visits)
22 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

boombox
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

congrats! · welcome114 · 0.00% win
met the owner · other29 · 0.00% win
billy flowers · other28 · 0.00% win
gromit mug · other28 · 0.00% win
escaped · other23 · 0.00% win
turtle · other22 · 0.00% win
among us · other12 · 0.00% win
🗿 · other12 · 0.00% win
1 million points1 · 0.00% win
certified badge collector1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.