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DEFRAG

DEFRAG

A Roblox experience owned by //:THE.COMPOUND.

AdventureENexplorationlore-heavyindie-adventure

Description (written by the developer; not a statement by this register)

A passion project from the members of The Compound. Inspired by projects in and out of the Roblox platform such as Frozen Soul, RUINER, past projects of ours and a plethora of old roblox myths/references. DEFRAG is an adventure/exploration game where you play as a Presbyter of The Compound, tasked with a very vague mission by the HIGH SYSTEMS. To set sail and explore The Baseplate, however you yearn for more. A need to discover more about this world and it's past. A need to discover who you are. Who you were. What you'll become. It is HIGHLY recommended you play with 6+ graphics. Sparkling objects are interactable. This project is still very early in development, and not fully finished. We appreciate all the support you guys give us

Last updated by the developer 3 Jul 2026, 16:01 UTC.

0
playing (measured 13 Aug 2026, 19:21 UTC)
2,046
lifetime visits
99%
liked (67 👍 / 1 👎)
167
favourites (81.6 per 1k visits)
22 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 19:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Any way the wind blows. · progression295 · 0.00% win
Frequency of Docility. · progression134 · 0.00% win
Shadows of The Magicians · progression115 · 0.00% win
Above Pain and Suffering · progression104 · 0.00% win
A Bastion of Knowledge · progression99 · 0.00% win
Demo badge blablabla · other56 · 0.00% win
CONFIG.SYS · other53 · 0.00% win
Stolen Goods · other40 · 0.00% win
Evening goodbyes. · other39 · 0.00% win
As sharp as his will. · collection36 · 0.00% win
Dead air · progression29 · 0.00% win
Rhythm of the Soul · other22 · 0.00% win
As Below, so above · progression7 · 0.00% win
Pilgrim's Tavern · other2 · 0.00% win
Parting Gift of the Wizards. · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9918 August 2026 — 99 % liked28 August 2026 — 99 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 21:3399no change
18 Aug 2026, 21:0599first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.