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[BETA] Manila City RP

[BETA] Manila City RP

A Roblox experience owned by Manila City RP.

RoleplayENurban roleplaycriminal activitieswhitelist required

Description (written by the developer; not a statement by this register)

Welcome to "Manila City RP" in Roblox! Dive into the thrilling world of a vibrant urban setting inspired by the FiveM roleplay universe. Whether you’re a mastermind criminal planning a heist or a law-abiding citizen working for an honest living, this city offers endless adventures and limitless possibilities in the roleplay universe. This game is currently in beta, so expect ongoing updates, new features, and improvements. Ingame Jobs : Grab 🛵 Janitor 🧹 Ingame Robbery : Bank Robbery 🏛️ Pawnshop Robbery 💎 Traphouse Robbery 💳 Commands : /e cash = Show Cash /e id = Show ID No. /hands = Handsup (pc & phone) Are you ready to craft your own story? Immerse yourself in a world where you live out your fantasies, with imagination as your only boundary! Join our group "Manila City RP" to start playing, and be sure to join our DC server to get whitelisted and receive announcements and updates. --- NOTE: Some of the builds and systems are not ours, Credits to the rightful owners.

Last updated by the developer 7 May 2026, 05:50 UTC.

0
playing (measured 11 Aug 2026, 12:38 UTC)
48,803
lifetime visits
89%
liked (164 👍 / 21 👎)
142
favourites (2.9 per 1k visits)
22 December 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

EARLY ACCESS · other7,176 · 0.00% win
BETA TESTER · other7,175 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.