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Unga Bunga Caveman Tycoon

Unga Bunga Caveman Tycoon

A Roblox experience owned by Lovely Lit Games.

TycoonENtycooncavemanmulti-level

Unga Bunga Caveman Tycoon is a tycoon experience created on December 22, 2024. The game has recorded 20,138,243 lifetime visits and maintains a 98% like percentage. Currently, 67 players are active. The experience has accumulated 65,493 favorites since its launch.

Description (written by the developer; not a statement by this register)

🗿 Travel through time and experience what it's like to be a caveman in the Stone Age! 🔥 Discover fire and build a massive multi-level cave society (3+ floors)! ⛏️ Hire cavemen to mine valuable resources for construction! ⚔️ Upgrade your stick to a club, axe, and more — then go beat up rival cavemen outside... 👍 Like the game to support future updates! Thank you 💖 (psst... here’s a code for you: "RichCaveman") 🎁 Join our group and Discord server to get 1000 shards + exclusive buttons!

Last updated by the developer 28 Jun 2026, 18:32 UTC.

67
playing (measured 10 Aug 2026, 14:34 UTC)
20,138,243
lifetime visits
98%
liked (135,289 👍 / 3,388 👎)
66,648
favourites (3.3 per 1k visits)
22 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3445first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flaming Blade
499 R$
VIP [Dropper, Sword, Pet 0.25x Multiply]
499 R$
2x Shards
395 R$
Legendary Caveman
350 R$
Mammoth
269 R$
Auto Collect
249 R$
Steak
199 R$
Pumpkin
199 R$
Gold Spiked Club
149 R$
Skeleton
124 R$
Zombie
124 R$
Hand
124 R$
Epic Caveman
95 R$
STARTER PACK [ONE DROPPER, KATANA]
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked12 September 2026 — 98 % liked22 September 2026 — 98 % liked2 October 2026 — 98 % liked12 October 2026 — 98 % liked22 October 2026 — 98 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:0898no change
12 Oct 2026, 17:0798no change
2 Oct 2026, 17:0698no change
22 Sept 2026, 17:0498no change
12 Sept 2026, 17:0398no change
2 Sept 2026, 17:0198no change
23 Aug 2026, 16:4598no change
13 Aug 2026, 16:3598first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.