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Grocery store line simulator X

Grocery store line simulator X

A Roblox experience owned by Emojilands Studio.

SimulatorENline waitingblack fridayabsurd humor

Description (written by the developer; not a statement by this register)

It's Black Friday, and unfortunately, you've been sent to the store for... something. Something very important. 🛒 But you're stuck in the longest line of your life, and the cashier seems to be half asleep! 😴 Will you manage to grab the item of your dreams, or will you leave with nothing... or perhaps something completely absurd? 🤔🎁 Play to find out what awaits you at the end of this chaotic line! 🚶‍♂️➡️🛒

Last updated by the developer 18 Aug 2025, 08:14 UTC.

0
playing (measured 11 Aug 2026, 14:22 UTC)
1,866
lifetime visits
71%
liked (5 👍 / 2 👎)
11
favourites (5.9 per 1k visits)
23 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,580 · 0.00% win
Finally I- wait WHAT?! · welcome786 · 0.00% win
I was standing there! · other696 · 0.00% win
common customer · other413 · 0.00% win
Uncommon customer · collection247 · 0.00% win
Epic customer! · collection198 · 0.00% win
Rare customer · collection156 · 0.00% win
Legendary customer · collection90 · 0.00% win
Mythic Customer! · other35 · 0.00% win
Are you sure its for sale? · collection29 · 0.00% win
Mission complete · collection25 · 0.00% win
im dissapointed · other18 · 0.00% win
What am I going to do with all these?! · collection15 · 0.00% win
Rock Solid Shopper · collection11 · 0.00% win
Looks like this store could use an inspection · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.