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Магнитошахтинская Область.

Магнитошахтинская Область.

A Roblox experience owned by #Corp.

RoleplayRUSoviet historyRoleplayHorror

Магнитошахтинская Область is a roleplay experience created on 2024-12-23. The game has recorded 998,291 lifetime visits and 2,749 favorites. Current player count is 0, with a 38% like percentage. The description outlines a 1954 geological discovery setting transitioning to 2026, featuring historical artifacts and anthropological findings within a fictional Soviet-era context.

Description (written by the developer; not a statement by this register)

1954 год, московские геологи во главе с Михаилом Беликовым открывают колоссальные залежи железистого кварцита в районе села "Перковь". Уже через 1 год был основан рабочий город "Магнитошахтинск" и налажена работа горно-обогатительного комбината. Неожиданным открытием стало большое количество исторических артефактов, а также антропологических открытий совершённых в окрестности молодого города. Советской науке только предстоит разобраться в уникальных находках скрывающих тайны прошлого! В действующее время идёт 2026 год. Игра не является чем-то официальным, и идея была взята с канала на платформе видеохостинга. Игра была основана на канале под названием "Магнитошахтинская область". Делая вывод из этого, можно предположить то что данная игра является одной из игр, созданных коммьюнити какого-то сообщества. Tags: Magnitoshahtinshaya oblast, Magnitoshahtinsk, MCHS, Community game, Roleplay, Horror. Тэги: Магнитошахтинская облась, Магнитошахтинск, МЧС, Коммьюнити игра, Ролеплей, Хоррор.

Last updated by the developer 10 Aug 2026, 17:56 UTC.

0
playing (measured 11 Aug 2026, 02:35 UTC)
998,291
lifetime visits
38%
liked (953 👍 / 1,570 👎)
2,757
favourites (2.8 per 1k visits)
23 December 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:350first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 16

Descriptors: Blood (Light/Unrealistic), Violence (Repeated/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

ELITE+
1,337 R$
VIP+
129 R$
Combat Rifle
109 R$
Hunting Rifle
79 R$
Phone
59 R$
Civilian Handgun
29 R$
Hunting Knife
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Beginning? · welcome386,776 · 61.5% win
1M VISITS · other92 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3814 August 2026 — 38 % liked24 August 2026 — 38 % liked3 September 2026 — 38 % liked13 September 2026 — 38 % liked23 September 2026 — 38 % liked23 October 2026 — 38 % liked2 November 2026 — 38 % liked12 November 2026 — 38 % liked14 August 202612 November 2026
8 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–39 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 18:4938no change
2 Nov 2026, 18:3838no change
23 Oct 2026, 18:3638no change
23 Sept 2026, 18:3038no change
13 Sept 2026, 17:4738no change
3 Sept 2026, 17:4538no change
24 Aug 2026, 15:3738no change
14 Aug 2026, 15:3538first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.