NO GOOD CONCEPTS
A Roblox experience owned by J&M Development.
ShooterENarena shooterrandomized weaponsfast-paced combat
Description (written by the developer; not a statement by this register)
[WARNING: Mobile and console support is very limited/buggy it's not recommended] NGC is a randomized arena shooter focused on chaotic gameplay and fast movement. With no good weapon concepts, expect gunfights to be fast paced and unique. Obtain powerful weapons from airdrops to mow through enemies and achieve your highest killstreak. This game is still very early in development. Expect bugs and for things to change often. Mostly inspired by Randomizer. Current music by Karl Flodin from Stick Fight: The Game #NERFBARTSWASPS
Last updated by the developer 16 Aug 2026, 13:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 06:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.