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🦄Loyalty Clicker! [Earn Offline]

🦄Loyalty Clicker! [Earn Offline]

A Roblox experience owned by fanta is delicious.

Clicker & idleENincrementalponiesclicker

🦄Loyalty Clicker! [Earn Offline] is a clicker-idle Roblox experience created on 2024-12-24. The game has accumulated 648,959 lifetime visits and 8,669 favorites. Currently, 5 users are playing. The title holds a 91% like percentage. It features incremental gameplay mechanics including loyalty shards, upgrades, and rebirth systems.

Description (written by the developer; not a statement by this register)

Click to earn loyalty shards, buy items and upgrades, collect ponies, rebirth, and climb the leaderboard in this fast-paced incremental game! 🦄 This game is fan-made and does not generate any revenue/profit!

Last updated by the developer 14 Jul 2026, 22:00 UTC.

5
playing (measured 10 Aug 2026, 16:37 UTC)
648,959
lifetime visits
91%
liked (3,281 👍 / 318 👎)
9,050
favourites (13.9 per 1k visits)
24 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:372first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

1K Loyalty Shards! · collection234,196 · 100.0% win
1M Loyalty Shards! · collection144,975 · 53.4% win
1B Loyalty Shards! · other51,500 · 16.2% win
1T Loyalty Shards! · collection10,964 · 3.5% win
1Qd Loyalty Shards! · collection1,597 · 1.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked23 September 2026 — 91 % liked3 October 2026 — 91 % liked13 October 2026 — 91 % liked23 October 2026 — 91 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:2191no change
13 Oct 2026, 22:2091no change
3 Oct 2026, 22:2091no change
23 Sept 2026, 22:1891no change
13 Sept 2026, 21:0791no change
3 Sept 2026, 21:0391no change
24 Aug 2026, 19:0691no change
14 Aug 2026, 19:0591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.