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Cafe Game! :)

Cafe Game! :)

A Roblox experience owned by Black Hole GROUP!.

SimulatorENcooking simulationroleplaychaos mechanics

Description (written by the developer; not a statement by this register)

👨‍💼The longest alive player becomes the head chef! 🍳Cook any evil food made out of ANY ingredients, even knives! 🍎As a customer, you can order food to stay alive, or… 😈Break in and steal the head chef role! 🤠Join and have fun! Inspired by a deleted game by Coneland Tags: cook, cafe, simulator, chaos, evil, action, funny, chef, mess, burger, patties, grill

Last updated by the developer 23 Jul 2026, 12:06 UTC.

1
playing (measured 10 Aug 2026, 19:53 UTC)
29,258
lifetime visits
74%
liked (64 👍 / 23 👎)
46
favourites (1.6 per 1k visits)
24 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

THE HOLY POTION (150 MaxHealth and Health)
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome13,440 · 100.0% win
Snowman Fortress · progression955 · 0.00% win
The Grass Cola · collection681 · 0.00% win
cafe vs. sus knife · other526 · 0.00% win
A Badge Converter? · other452 · 0.00% win
Ancient Puzzle · other319 · 0.00% win
Wow shiny · collection223 · 0.00% win
Never Starving Pro Chef Verified · other133 · 0.00% win
imposter · other81 · 0.00% win
W Chef · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.516 August 2026 — 74 % liked26 August 2026 — 74 % liked5 September 2026 — 75 % liked15 September 2026 — 75 % liked25 September 2026 — 74 % liked5 October 2026 — 74 % liked25 October 2026 — 74 % liked16 August 202625 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 06:0874no change
5 Oct 2026, 06:0774no change
25 Sept 2026, 06:0674-1
15 Sept 2026, 04:4975no change
5 Sept 2026, 04:4875+1
26 Aug 2026, 04:4674no change
16 Aug 2026, 04:4574first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.