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Wind Slayers [UPD5]

Wind Slayers [UPD5]

A Roblox experience owned by FadeCloud Studios.

Fighting & PvPENsword fightingpet collectionleaderboards

Wind Slayers [UPD5] is a fighting-pvp Roblox experience created on 2024-12-24. The game has accumulated 3,176,626 lifetime visits and 123,896 favorites. Currently, zero users are playing. The title maintains a 96% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Welcome to Wind Slayers! ⭐ UPDATE EVERY WEEKEND 🗡️ Enhance powerful swords! 💥 Various different powerful upgrades! 🌏 Progress through multiple worlds! 🐱 Hatch pets to boost your money! ⚡ A lot of FREE rewards! 🎁 Compete with others and climb the leaderboards! 📇 Use Code "Release" For free stuff! 🚀 Like & Favorite for updates with exciting features and content!

Last updated by the developer 19 Jun 2025, 23:37 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
3,176,626
lifetime visits
96%
liked (15,196 👍 / 680 👎)
123,879
favourites (39.0 per 1k visits)
24 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Octuple Hatch
499 R$
VIP
499 R$
+3 Pet Equips
399 R$
Ultra Lucky
399 R$
Triple Hatch
199 R$
Mega Luck
199 R$
+100 Pet Storage
129 R$
Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:3396no change
13 Sept 2026, 05:3096no change
3 Sept 2026, 05:2396no change
24 Aug 2026, 05:2296no change
14 Aug 2026, 05:2196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.