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[BETA] Every Badge Ever

[BETA] Every Badge Ever

A Roblox experience owned by PaperHat Studio.

SimulatorENbadge collectionprocedural generationexploration

Description (written by the developer; not a statement by this register)

OPEN BETA - leve suggestions in our server. A procedurally generated world where each grid represents a Roblox badge ID. 🔍 Explore badges from the earliest days of Roblox.= 🧠 Find your own badges and see how many you've collected 🥇 Show everyone how many badges you have Check out other interesting projects in our group

Last updated by the developer 8 Mar 2026, 15:05 UTC.

0
playing (measured 10 Aug 2026, 21:01 UTC)
2,776
lifetime visits
96%
liked (27 👍 / 1 👎)
57
favourites (20.5 per 1k visits)
25 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Badgeception · secret1,187 · 0.00% win
Badge Enthusiast · collection274 · 0.00% win
Certified Cow Spotter · secret231 · 0.00% win
Badge Hoarder · collection228 · 0.00% win
Badge Lord · collection87 · 0.00% win
Badger · collection25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9618 August 2026 — 96 % liked27 September 2026 — 96 % liked17 October 2026 — 96 % liked18 August 202617 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 18:4896no change
27 Sept 2026, 18:3496no change
18 Aug 2026, 12:2296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.