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🏆ماب فيلا كاين | اولاد وبنات | ادمن مجاني🏆

🏆ماب فيلا كاين | اولاد وبنات | ادمن مجاني🏆

A Roblox experience owned by AI-AHlY_TEAM.

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Description (written by the developer; not a statement by this register)

سيتم تفعيل ايام محددة لتحديثات لماب [👑] ماب زي مابك [🛠️] تفاعل في تيم توب في ماب وبتحصل على رانك [Admin] لو انت كان لفلك في مابات من اصحابي هديلوك بالماب بتاعي [🌸] مستناش تعمل لايك للماب [👍] مستناش تنشر الماب للكل اصدقائك [😍] ماب زي مابك واحنا كلنا اخوات [🖤] اتبرعلنا في ماب او ادعمنا بدخول اصدقائك من اجل يأتي كل شيء جديد [✨] [🔥💯]انشر ماب لكل اصدقائك [https://www.roblox.com/share?code=3d454c890ba3ee48ba23006f808c0146&type=ExperienceDetails&stamp=1749556187960

Last updated by the developer 5 Sept 2025, 03:34 UTC.

0
playing (measured 11 Aug 2026, 21:34 UTC)
4,951
lifetime visits
64%
liked (18 👍 / 10 👎)
15
favourites (3.0 per 1k visits)
25 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

تبرع لماب
599 R$
تطوير ماب لاكثر تحديث
299 R$
مـساعدين مـاب
109 R$
تبرع لماب
100 R$
تطوير لماب لتحديث قوي
77 R$
دعم الماب
75 R$
تبرع لماب
66 R$
تبرع لماب
50 R$
تبرع لماب
20 R$
تطوير تحديثات ماب
10 R$
تبرع لماب
10 R$
تبرع لماب
6 R$
تبرع لماب
5 R$
تبرع لماب
2 R$
تبرع لماب
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

لقد دخلت ماب لاول مره · welcome0 · 0.00% win
لقد قابلت صاحب ماب لاول مره · welcome0 · 0.00% win
VIP لقد استخدمت · other0 · 0.00% win
لقد استخدمت اونر لاول مره · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.