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Multiways Project [Unfinished]

Multiways Project [Unfinished]

A Roblox experience owned by Multiways-Collective.

OtherENunfinishedwhitelist-onlystrategy

Description (written by the developer; not a statement by this register)

No silly quote yet! ——— Y.T.G A.F.C A.I.M ——— [Inspired by]: Urbanshade’s “Pressure” And Anuke’s “Mindustry” 〔Only Whitelisted Users Can Join〕

Last updated by the developer 5 Jan 2026, 22:25 UTC.

0
playing (measured 31 Aug 2026, 08:19 UTC)
417
lifetime visits
83%
liked (5 👍 / 1 👎)
2
favourites (4.8 per 1k visits)
25 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 08:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Soul Of Wrath · other0 · 0.00% win
Oh yea, Gravity... · other0 · 0.00% win
Is What You’re Doing Worth It? · other0 · 0.00% win
Fear. · other0 · 0.00% win
Why's The Air Spicy? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.