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Smarties

Smarties

A Roblox experience owned by CarlTheRealNPC's Group.

HorrorENescapemonster chaseWIP

Description (written by the developer; not a statement by this register)

⚠️This game is W.I.P, everything is subject to change. Context: My friends always tell me that I look like a Smartie, which is why the monster's name is "Smartie". Welcome to Smarties. In this game, you escape from a totally normal house. Should be easy... right? Scripter: P6ulz Builder: CarlTheReal_NPC & P6ulz

Last updated by the developer 13 Sept 2025, 18:50 UTC.

0
playing (measured 11 Aug 2026, 01:02 UTC)
1,169
lifetime visits
91%
liked (10 👍 / 1 👎)
14
favourites (12.0 per 1k visits)
25 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

29
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bad Idea · other56 · 0.00% win
Escaped · progression43 · 0.00% win
Shhhh! · secret26 · 0.00% win
Nope · other25 · 0.00% win
Pie Power · other20 · 0.00% win
Absolute Pro · progression16 · 0.00% win
No Way · other10 · 0.00% win
Escape Pro · progression9 · 0.00% win
HOW · other6 · 0.00% win
Professional Escaper · progression5 · 0.00% win
Yum! · other4 · 0.00% win
Mega Escape Pro · progression2 · 0.00% win
ABSOLUTE PROFESSIONAL ESCAPER · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.