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YOUR LIFE DAYS

YOUR LIFE DAYS

A Roblox experience owned by Project Boltz.

RoleplayENstory-drivensurvivalroleplay

Description (written by the developer; not a statement by this register)

WELCOME TO YOUR LIFE DAYS!!! (So basically, YOUR LIFE DAYS is a Roblox Story game that was released in 2024. It's a game that's made by a Roblox group called Project Boltz! This game contains a roleplay and 5 Chapters.) As you lose your job and your house, you became really poor and you ate garbage and drink sewer water to survive. But 2 years later, your life changed. You found an abandoned fancy house that was perfect for you to live in. And the story continues.... This game was inspired by Weird Strict Dad and Field Trip Z!!! Update Logs: I will update all chapters!!! Play this game and you will recieve a free RPG and a laser gun!!!

Last updated by the developer 16 Aug 2026, 20:18 UTC.

0
playing (measured 20 Aug 2026, 21:52 UTC)
2,502
lifetime visits
100%
liked (7 👍 / 0 👎)
5
favourites (2.0 per 1k visits)
25 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 21:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kill All
15 R$
DONATION!!!
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME YOUR LIFE DAYS · welcome48 · 0.00% win
You Survived Chapter 1! · progression14 · 0.00% win
Oh No! You're stucked! · other11 · 0.00% win
You Discovered!! · secret7 · 0.00% win
Welcome to Chapter 2 · progression5 · 0.00% win
You are in the Roplay! · welcome3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.