Voxel Sandbox
A Roblox experience owned by GameLoopers.
Sandbox & buildingENblock buildingvoxel artcreative sandbox
Voxel Sandbox is a sandbox-building experience created on December 25, 2024. The game has recorded 3,519,800 lifetime visits and holds 1,567 favorites. Currently, zero users are playing. The title maintains a 55% like percentage. It features voxel-based mechanics and multiplayer building capabilities within a pixel art style environment.
Description (written by the developer; not a statement by this register)
Welcome to Voxel Sandbox! Unleash your creativity in this free sandbox game: 🛠️ Place and break blocks to create anything you can imagine. 🏗️ Experiment freely without limits - no goals, just fun! 🎮 Perfect for solo creativity or in groups with friends. 🔧 New blocks and tools are coming soon to expand your building potential! 👍 Don't forget to like and favorite to support the game! Tags: Voxel-based, Sandbox, Adventure, Block Building, Multiplayer Building, Pixel Art Style, Block World, Build and Explore, Survival Sandbox, Adventure,, Exploration Game, Virtual World, Community Building, Building Simulator, Terrain Manipulation, Game Creation, Pixel Block Game, Voxel, Voxels, Voxel Sandbox
Last updated by the developer 28 Jul 2026, 09:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.