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Elevation (CHAPTER 2)

Elevation (CHAPTER 2)

A Roblox experience owned by CosmoTheGamer.

HorrorENhorrorofficeescape

Description (written by the developer; not a statement by this register)

WARNING THIS IS HORROR GAME WITH SCARY IMAGES,FLASHING LIGHTS Epilepsy Warning CHAPTER 2 IS OUT NOW Wear Headphone's For The Best Experience 🎧. Your a co-worker at a old office building looking for you co-workers, now the office is over ran by monsters, you have to use your resources to help you escape. Credits: Dev: CosmoTheGamer, Co Dev: Noahmami57, UI Designer: Arcane Marketing: Vanbella Elevation Was Inspired From Rooms, The Horror Elevator, Nico's Nextbots, Doors.

Last updated by the developer 27 Jan 2026, 21:10 UTC.

0
playing (measured 26 Aug 2026, 09:01 UTC)
470
lifetime visits
91%
liked (10 👍 / 1 👎)
14
favourites (29.8 per 1k visits)
26 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 09:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME · welcome61 · 0.00% win
You Broke The Glitch · progression21 · 0.00% win
Helping Hand · social11 · 0.00% win
You can run · progression8 · 0.00% win
It Lurks · progression8 · 0.00% win
The Gate · progression7 · 0.00% win
Momentum Master · progression6 · 0.00% win
One Story Ends Another One Begins · progression4 · 0.00% win
Tangled Up · progression2 · 0.00% win
Jailbreak · progression1 · 0.00% win
Storage · collection1 · 0.00% win
Tunneled · progression1 · 0.00% win
Sigma boy · progression0 · 0.00% win
Dark And Stinky · progression0 · 0.00% win
Party In The Elevator · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.