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Atrium [Alpha]

Atrium [Alpha]

A Roblox experience owned by Atrium Development Team.

HorrorENhorrordandy's world inspiredearly access

Description (written by the developer; not a statement by this register)

This game in early access, currently it's only 15% done and may change in future. Yes, game is inspired by Dandy's world. [THERE'S ALSO ADDITIONALLY SEMI-TRANSPARENT WARNING THAT SAYS ALMOST THE SAME THAT GAME NOT FINISHED]

Last updated by the developer 24 Aug 2026, 19:43 UTC.

0
playing (measured 25 Aug 2026, 01:15 UTC)
1,462
lifetime visits
96%
liked (26 👍 / 1 👎)
33
favourites (22.6 per 1k visits)
26 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starlight Banquet Cosmetic Pack
5 R$
Wonderful Skyline Cosmetic Pack
5 R$
Flavor Frenzy Cosmetic Costume Pack
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newbie · welcome239 · 0.00% win
We're testing! · other202 · 0.00% win
That's High · progression0 · 0.00% win
Basic Minimum · progression0 · 0.00% win
Close to the Target · progression0 · 0.00% win
Halfway Through · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9625 August 2026 — 96 % liked26 September 2026 — 96 % liked25 August 202626 September 2026
2 measurements spanning 31 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 00:5096no change
25 Aug 2026, 21:4596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.