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The Noob Obby [FIXED]

The Noob Obby [FIXED]

A Roblox experience owned by Adrian's Projects.

ObbyENparkournoob themefixed version

Description (written by the developer; not a statement by this register)

(Game was originally made by IdleThoughts. This game is only fixed version of his game, so it can be played again. Data Saving Stages is not supposed to work on purpose!) >> INTRODUCTION: ══════════════════════════ A noob is usually depicted as a curious, inexperienced member of the ROBLOX community. In this game, "The Noob Obby," you will overcome challenges while attempting to escaped the hollowed-out interior of a newbie player. >> NOTE: ══════════════════════════ This game contains a lot of parts in a small space, so to greatly reduce lag, reduce your graphic qualities!

Last updated by the developer 2 Jan 2025, 23:52 UTC.

0
playing (measured 5 Sept 2026, 06:05 UTC)
1,067
lifetime visits
65%
liked (11 👍 / 6 👎)
6
favourites (5.6 per 1k visits)
26 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 06:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Left Leg: Completed! · progression213 · 0.00% win
Right Leg: Completed! · progression161 · 0.00% win
Left Arm: Completed! · progression152 · 0.00% win
Right Arm: Completed! · progression133 · 0.00% win
Hidden Badge I · secret130 · 0.00% win
Torso: Completed! · progression120 · 0.00% win
Hidden Badge IV · secret109 · 0.00% win
Hidden Badge II · secret82 · 0.00% win
Hidden Badge V · secret78 · 0.00% win
Hidden Badge III · secret73 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.