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Squid Game 2 MINGLE ๐ŸŽ 

Squid Game 2 MINGLE ๐ŸŽ 

A Roblox experience owned by BLueCatStudio.

Social & hangoutENsocial deductionSquid Game IPgroup coordination

Squid Game 2 MINGLE ๐ŸŽ  is a social-hangout experience created on December 26, 2024. The game has recorded 25,209,127 lifetime visits and 11,058 favorites. It maintains a 70% like percentage. Currently, zero players are active. The experience involves gathering specific numbers of people into rooms based on host instructions.

Description (written by the developer; not a statement by this register)

๐Ÿ”ฅ Use code "like1000" and LIKE the game for free reward!!! ๐Ÿ‘ NEW CODE releases once the game gets 2000 LIKES!!! Yes, this is indeed from Squid Game 2! Clearly inspired! The host will shout out a number, and your task is to gather exactly that number of people into one roomโ€”no more, no less, or youโ€™ll be eliminated!

Last updated by the developer 6 Aug 2025, 03:17 UTC.

0
playing (measured 10 Aug 2026, 20:17 UTC)
25,209,127
lifetime visits
70%
liked (1,546 ๐Ÿ‘ / 664 ๐Ÿ‘Ž)
11,057
favourites (0.4 per 1k visits)
26 December 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:170first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7023 August 2026 โ€” 70 % liked2 September 2026 โ€” 70 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 69โ€“71 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:1670no change
23 Aug 2026, 16:0170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.