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Dance Stop!

Dance Stop!

A Roblox experience owned by okay games...

MinigamesENfreeze dancemusical statueslast one standing

Dance Stop! is a minigame experience created on 2024-12-26. The game has accumulated 6,709,644 lifetime visits and holds 5,145 favorites. It maintains a 76% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🎶 Welcome to Dance Stop!💃 🕺 Dance when the music plays, freeze when it stops! 🥶 Move while frozen, and you're OUT! ⭐ Compete to be the last one standing! Hit 👍 and ⭐ to stay tuned for updates and new features! Game inspired by: Freeze Dance, Musical Statues, Dance Stop

Last updated by the developer 22 May 2026, 01:25 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
6,709,644
lifetime visits
76%
liked (3,790 👍 / 1,225 👎)
5,138
favourites (0.8 per 1k visits)
26 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Extra Life
149 R$
X2 Money
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Dance Stop! · welcome3,081,621 · 100.0% win
10 Wins! · progression37,055 · 0.00% win
30 Wins! · progression3,984 · 0.00% win
60 Wins! · progression722 · 0.00% win
100 Wins! · progression253 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.