Horror Nights
A Roblox experience owned by Chunoook Studio's.
Description (written by the developer; not a statement by this register)
Horror Nights 2.0 Demo is out now KEYBINDS: PC: Shift - Sprint F - FlashLight Q - Unlock Mouse Z - Zoom CONSOLE: LT - Sprint Y - FlashLight Dpad Down - Zoom More soon Make sure to follow my socials and join the community server for exclusive leaks, sneak peeks, and early announcements. ━━━━━━━━━━━━━━━━━━ We’re currently in ALPHA, which means expect rapid changes, constant improvements, and major rebuilds as we test and evolve the experience. Thank you for all the support over the past year. 2026 is going to be huge.
Last updated by the developer 15 Jul 2026, 18:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Oct 2026, 12:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.