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unalived by night

unalived by night

A Roblox experience owned by Gamer's Cafè Lounge.

HorrorENasymmetrical horrorsurvivalmultiplayer

Unalived by Night is a horror experience created on December 26, 2024. It has recorded 1,694,667 lifetime visits and 15,688 favorites. The title maintains an 88% like percentage. Currently in pre-alpha, the game supports PC, console, and mobile devices. It is not beginner-friendly and features gameplay based on Dead by Daylight.

Description (written by the developer; not a statement by this register)

!! THE GAME IS IN PRE-ALPHA | YOU WILL ENCOUNTER BUGS !! !!! May contain flashing lights !!! !! UBN is currently undergoing a full redesign to separate itself from Dead by Daylight !! UBN is NOT beginner-friendly. Supports PC, Console, and Mobile devices. Reports and suggestions can be made in the community server. UBN's gameplay is based off Dead by Daylight. (NOT FORSAKEN)

Last updated by the developer 12 May 2026, 13:25 UTC.

0
playing (measured 11 Aug 2026, 02:52 UTC)
1,694,667
lifetime visits
88%
liked (4,340 👍 / 601 👎)
15,686
favourites (9.3 per 1k visits)
26 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:521first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Farewell, The Entity. · progression49,450 · 14.5% win
Escapist · progression0 · 0.00% win
No One Left Behind · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked13 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 88 % liked13 October 2026 — 88 % liked14 August 202613 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 13:4988no change
3 Oct 2026, 13:4888no change
23 Sept 2026, 13:4888no change
13 Sept 2026, 13:3588no change
3 Sept 2026, 13:3488no change
24 Aug 2026, 11:0688no change
14 Aug 2026, 11:0588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

unalived-by-night.fandom.com1 active editors · 566 edits
35 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
25 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.