Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Backrooms: The Final Exit

Backrooms: The Final Exit

A Roblox experience owned by Quek's Connoisseurs.

HorrorENhorrormazesurvival

Description (written by the developer; not a statement by this register)

Description Backrooms: The Final Exit is a nightmare maze of endless rooms, flickering lights, and deadly Nexbots. These AI enemies stalk you with unpredictable, creepy movements. Stay sharp, use your surroundings, and outsmart them to survive. Features: - Endless Maze: Rooms change as you progress, keeping the tension high, and is also unnoticed. - Nexbot Enemies:Face AIs with unique tactics and weaknesses. - Multiplayer Co-op: Team up with friends or strangers to survive. - Resource Management: Find tools and items to fight back or escape next update. - Dynamic Difficulty: The longer you survive, the harder it gets as the AI gets stronger. Can you escape, or will the Nexbots get you first? controls Shift to run NEW MAIN AI "SELENE"

Last updated by the developer 11 Jan 2025, 02:52 UTC.

0
playing (measured 5 Sept 2026, 05:01 UTC)
2,905
lifetime visits
50%
liked (7 👍 / 7 👎)
5
favourites (1.7 per 1k visits)
27 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 05:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Noclip Ending · secret129 · 0.00% win
The Uncanon Ending · secret10 · 0.00% win
THE TRUE ENDING!!! · progression7 · 0.00% win
It was all a nightmare or was it? · progression6 · 0.00% win
Where am i? · secret3 · 0.00% win
FUN FUN FUN! · other2 · 0.00% win
How did you even get this ending? · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.