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✨Squid Game 2 Glass Bridge!

✨Squid Game 2 Glass Bridge!

A Roblox experience owned by WreckItVerse.

ObbyENSquid Game IPGlass Bridge MechanicParkour/Obby

Description (written by the developer; not a statement by this register)

Squid Game 2 Glass Bridge! ✨ Welcome to Squid Game 2 Glass Bridge! 💰 You are stranded and have to cross the glass bridge and win the game to claim the LARGE coin prize! 🏆 Do you have what it takes to reach the end? Make sure you give the game a 👍 THUMBS UP and a ⭐ FAVOURITE if you enjoy it so we know you want more :) Tags: parkour, gold, jump, obby, survival, challenge, money, cash, prize netflix, 1% win, 99% fail, fun, squid game, glass bridge, impossible, impossible glass bridge

Last updated by the developer 31 Jul 2026, 02:29 UTC.

0
playing (measured 10 Aug 2026, 20:07 UTC)
193,171
lifetime visits
73%
liked (77 👍 / 28 👎)
12,310
favourites (63.7 per 1k visits)
27 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:071first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Angel Wings [FOREVER]
399 R$
Magic Carpet [FOREVER]
399 R$
VIP! ⭐
199 R$
Gravity Coil [FOREVER]
179 R$
Speed Coil [FOREVER]
179 R$
Flying Cloud [FOREVER]
125 R$
Fusion Coil [FOREVER]
99 R$
Speed Potion [FOREVER]
99 R$
Grapple Hook [FOREVER]
99 R$
Fidget Spinner [FOREVER]
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to ✨99% FAIL Squid Game 2 Glass Bridge! · welcome157,420 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.