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Escape Dancing Pug

Escape Dancing Pug

A Roblox experience owned by Escape Da Maze.

ObbyENmazesurvivalcomedy

Escape Dancing Pug is an obby experience created on 2024-12-27. It has accumulated 6,620,418 lifetime visits and 894,439 favorites. Currently, 7 players are active. The experience holds a 92% like percentage. Tags include Survival, Maze, Comedy, and Obby.

Description (written by the developer; not a statement by this register)

Run from Angry Pugs and escape Da MAZE! tags: Survival, Maze, Comedy, Obby

Last updated by the developer 3 Dec 2025, 14:47 UTC.

7
playing (measured 10 Aug 2026, 19:18 UTC)
6,620,418
lifetime visits
92%
liked (5,115 👍 / 448 👎)
906,094
favourites (136.9 per 1k visits)
27 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:186first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Coil
449 R$
Skip Stages
349 R$
Double Jump!
299 R$
Gravity Coil
279 R$
Speed Coil
249 R$
VIP!
111 R$
Disable Pop-Up Ads
99 R$
Trail Pack 1
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome from Pug! · welcome3,567,972 · 100.0% win
Finish World 1! · progression784,369 · 58.0% win
Finish World 2! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked12 October 2026 — 92 % liked22 October 2026 — 92 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:3292no change
12 Oct 2026, 23:3092no change
2 Oct 2026, 23:2392no change
22 Sept 2026, 23:2292no change
12 Sept 2026, 23:2292no change
2 Sept 2026, 23:2092no change
23 Aug 2026, 23:1992no change
13 Aug 2026, 23:1892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.