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Cute Deer Obby 🌺

Cute Deer Obby 🌺

A Roblox experience owned by Cute Games Studio.

ObbyENdeerseasysurprise

Cute Deer Obby 🌺 is an obby experience created on 2024-12-27. It has recorded 617,028 lifetime visits and 138,510 favorites. The experience holds an 80% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

Welcome to Cute Deer Obby! Journey and have fun through 70 stages in this Adorable Deer Easy Platformer Obby! 🦌 Like 👍and Favorite ⭐ for more updates! 👑Reach the end for a surprise when you win! 🏆

Last updated by the developer 3 Apr 2025, 18:44 UTC.

0
playing (measured 11 Aug 2026, 03:48 UTC)
617,028
lifetime visits
80%
liked (148 👍 / 36 👎)
138,505
favourites (224.5 per 1k visits)
27 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Flying Carpet [70% SALE]
399 R$
Flying Cloud
299 R$
Slap Hand
299 R$
Sword [OP]
199 R$
Fusion Coil [OP]
149 R$
Speed Coil [50% SALE]
99 R$
Gravity Coil [50% SALE]
99 R$
VIP
99 R$
Grapple Hook
99 R$
Double Jump
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome454,542 · 100.0% win
Winner! · progression155,076 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked3 September 2026 — 80 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:2280no change
14 Aug 2026, 19:2280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.