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[Old Tower Reworks!] Worst Tower Defense

[Old Tower Reworks!] Worst Tower Defense

A Roblox experience owned by Da Clothing Clan.

Tower defenseENTower DefenseRerunRework

Description (written by the developer; not a statement by this register)

The worst tower defense on roblox, trust me -------------------------------------------------- A Rerun of most old events! Brings 10+ gamemodes back! Some towers you missed are now obtainable again! Admin, Pulse, and Doodle Starborn got reworked! -------------------------------------------------- 0 New Towers! -------------------------------------------------- Tags: worst, tower, tower defense, bad

Last updated by the developer 29 Jun 2026, 02:57 UTC.

0
playing (measured 13 Aug 2026, 02:33 UTC)
20,023
lifetime visits
83%
liked (25 👍 / 5 👎)
30
favourites (1.5 per 1k visits)
27 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2k Dono
2,000 R$
500 Dono
500 R$
RBG Tower
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Triumph Easy Mode! · progression162 · 0.00% win
Summer Event 2025 · other142 · 0.00% win
??? Victory! · progression100 · 0.00% win
Triumph Medium Mode! · progression99 · 0.00% win
Classic Event Victory · other97 · 0.00% win
Triumph Hard Mode! · progression84 · 0.00% win
Genesis Event Halfway Point! · progression80 · 0.00% win
Genesis Event Victory! · progression62 · 0.00% win
??? Gamemode Victory · progression57 · 0.00% win
Summer Event 2025 Easy Triumph · progression41 · 0.00% win
Triumph? The ??? Mode · progression41 · 0.00% win
Wave 100 Endless Mode · progression33 · 0.00% win
Triumph Hardcore Mode! · progression32 · 9.1% win
10K Finalist · other29 · 0.00% win
RGB Event Part 2: Green Victory · other28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

81838216 August 2026 — 81 % liked15 October 2026 — 83 % liked16 August 202615 October 2026
2 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 11:0783+2
16 Aug 2026, 09:0681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.