🐇SYIVANIAN PRINCESS'S PRISON RUN! (Obby)
A Roblox experience owned by All Fun Games Studios.
ObbyENPrison EscapeSyivanian PrincessObby
SYIVANIAN PRINCESS'S PRISON RUN! (Obby) is an obby experience created on 2024-12-28. It has accumulated 859,461 lifetime visits and 9,021 favorites. The experience holds a 55% like percentage. Currently, zero users are playing. The game features 23 obstacles within its prison escape theme.
Description (written by the developer; not a statement by this register)
🏰🐇Welcome to Syivanian Princess's Prison Run! (Obby)🐇🏰 Are you ready to break out of Prison?! Well let's do this! Today is Princess's Shift and she isn't exactly the most vigilant guard in the Prison. This gives us more of an advantage to make our escape. Join Our Group "All Fun Games Studios" For Free Morphs & Benefits! https://www.roblox.com/communities/35367080/All-Fun-Games-Studios Make your way though 23 challenging Obstacles and make it to freedom. Tags: Syivanian Princess, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Robot Teacher, Ben, Grand Ma, Evil Teacher, Rainbow friends, Hello Kitty , Robot barry, Mother barry, Siren Cop, Kitty , Hello, Barrys Son, Kid friend, Baby barry, Princess,Bobby, Red baby, baby blue, Pink baby, Rainbow friends baby, Candy Barry, Grimace, Grimace shake,
Last updated by the developer 9 Jun 2025, 11:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.